To do list
Contents
Intro
some
- card_triage_cruiser.png (doesn't exists) is the same as card_medical_ship.png (exists)
- SummaryButton colored (see Manual page 15)
- Descriptions of Nebulae etc. are hardcoded in SupremacyUI / StarSystemPanel.cs -> transfer to en.txt [STAR_TYPE_NEBULA_DESC]
- [STAR_TYPE_QUASAR] missing in en.txt, but see https://bitbucket.org/mstrobel/supremacy/issue/58/starmap-issues-1
Issues
see this list: https://bitbucket.org/mstrobel/supremacy/issues?status=new&status=open and use filters there (link before is status OPEN, ALL available too)
Here's Reginald's list for issues (might help, click on numbers for details):
Nr | Area | Type | Title/Subject | SP-Comment | MP-Comment | Date | Closed(Date)
|
---|---|---|---|---|---|---|---|
#058 | 1-0-Galaxy | task |
Starmap issues 1 Quasar: Description missing (Notice: Names + Desc are hardcoded in SupremacyUI/StarSystemPanel.cs) |
||||
#080 | 4-1-Research | enhancement |
research rate selector ([Slow]/Normal/Fast) |
||||
#264 | 4-2-Encyclopedia | enhancement |
Dominion Encyclopedia: Due to Dominion has the Jem´Hadar as the native race, instead of the Founders, Founders are not listed at Encyclopedia |
||||
#283 | 9-0-SystemAssault | blocker |
Orbital Battery crash [MP] |
Feature Overview
Generally Supremacy is playable, especially in MP (Multiplayer Online Gaming). Some features are not implemented yet...see list.
Area | Subject | Status | SP-Comment | MP-Comment | Comment | Date | Custom2
|
---|---|---|---|---|---|---|---|
generally | AI (computer) | no function yet | playable, only expand and minor races | for MP unneccessary (turn off races without an human player) |
Due to no AI is implemented yet, in SP it mostly doesn't occure |
26.12.2013 | |
generally | Combat | see comments | mostly not playable | for MP it works :-) |
Due to no AI is implemented yet, other empires will not expand |
26.12.2013 |
|
generally | Minors | still limited ? | max. 50 minors | max. 50 minors |
Iceman wrote (May 2012): currently the game is limited to a max of 50 minors. |
21.05.2012 | |
1---Galaxy | Stations (scrapping) | might crashes | ? | ? |
Iceman wrote 2013-12-24 scrapping them is still bugged |
24.12.2013 | |
1---Galaxy | Terraforming | not implemented | no need to | no need to |
due to it's not implemented yet - all inhabitable planets are already terraformed (don't wonder about old screenshots) |
24.12.2013 | |
2---System | Orbital Batteries | causes crashes | ? | causes crashes at system assault |
if build in MP just turn them offline |
24.12.2013 | |
3---Embassy | Embassy at all | doesn't work 100% | at MP most doesn't works (but declaring war does!) |
Declaring war is necessary to attack others -> so it works, rest of embassy doesn't work (not verified). You can send in MP, but maybe the other doesn't get it. |
01.01.2014 | ||
3-4-Outbox | Membership of minor races | doesn't work correct | better turn off minor races |
if you make a membership offer to a minor it is accepted immadiately. |
24.12.2013 | ||
5-2-Agents | Agents | no function yet | Agents war only displayed - no function yet | 24.12.2013 | |||
9---SystemAssault | System Assault | works fine | no info about it | in MP you don't get any info that your system is attacked, but your enemy should chat it to you and finally you'll see the results of the attack and before also the enemies ships in the orbit | 01.01.2014 |
BUG
known BUGs
- [20130203] Multiple stars with the same name http://botf2.star-trek-games.com/viewtopic.php?f=32&t=4857 (search entry t=4857)
Attacking a System
- game crashes if orbital batteries are online at attack of a system so turn them offline #220 https://bitbucket.org/mstrobel/supremacy/issue/220/mp-orbital-battery-crash
BUG-Questions
This is a collection of question which might help to identify a BUG like Game Save Problems http://botf2.star-trek-games.com/viewtopic.php?f=32&t=4988
- did the bug also happen before in the last release?
- does it happen for all map sizes, or for which does it start happening?
- does it happen with and without minors?
- any other information that might be relevant, like ship count, colony count, etc that you find to trigger this?