Difference between revisions of "Shipyard"
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(→Values: newest development (Jan 2014) is BuildSlotOutputType (see here).) |
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== Values == | == Values == | ||
− | see also: [http://supremacy.square7.ch/wiki-files/Data/Shipyards.xlsx Shipyards.xlsx] | + | see also: [http://supremacy.square7.ch/wiki-files/Data/Shipyards.xlsx Shipyards.xlsx]. But newest development (Jan 2014) is <span style="color:red">'''BuildSlotOutputType'''</span> (see [[Shipyard#BuildSlotOutputType|here]]). |
{|class="mw-collapsible wikitable sortable" | {|class="mw-collapsible wikitable sortable" | ||
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|} | |} | ||
+ | |||
+ | |||
+ | === BuildSlotOutputType === | ||
+ | |||
+ | newest development (Jan 2014) is BuildSlotOutputType. Thereby it's possible to use | ||
+ | *PopulationRatio or | ||
+ | *IndustryRatio or | ||
+ | *Standard | ||
+ | |||
+ | Usage: | ||
+ | <BuildSlotOutputType>PopulationRatio</BuildSlotOutputType> | ||
+ | |||
+ | <BuildSlotOutput>25</BuildSlotOutput> | ||
+ | |||
+ | So we reuse the BuildSlotOutput tag but the value specified should be considered as being between 0 and 100 (it's a ratio, thus 25 would mean 25% of pop). | ||
== Major Shipyards == | == Major Shipyards == | ||
Line 185: | Line 200: | ||
|} | |} | ||
+ | |||
+ | === old images === | ||
+ | |||
+ | {| align="left"| | ||
+ | |align="center"|[http://supremacy.square7.ch/sup_db/img-html/fed_shipyards.html <span style="color:#0000ff">Federation</span>] | ||
+ | | | ||
+ | |align="center"|[http://supremacy.square7.ch/sup_db/img-html/rom_shipyards.html <span style="color:green">Romulans</span>] | ||
+ | | | ||
+ | |align="center"|[http://supremacy.square7.ch/sup_db/img-html/kling_shipyards.html <span style="color:#e50000">Klingons</span>] | ||
+ | | | ||
+ | |align="center"|[http://supremacy.square7.ch/sup_db/img-html/card_shipyards.html <span style="color:#804040">Cardassians</span>] | ||
+ | | | ||
+ | |align="center"|[http://supremacy.square7.ch/sup_db/img-html/dom_shipyards.html <span style="color:DarkMagenta">Dominion</span>] | ||
+ | |} | ||
+ | |||
== Minor Shipyards == | == Minor Shipyards == | ||
+ | |||
+ | {| align="left"| | ||
+ | |||
+ | |- | ||
+ | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/minor_shipyard_i.png</img> | ||
+ | | | ||
+ | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/minor_shipyard_ii.png</img> | ||
+ | | | ||
+ | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/minor_shipyard_iii.png</img> | ||
+ | |||
+ | |- | ||
+ | |align="center"|[[Minor|<span style="color:#000000">minor_shipyard_i.png</span>]] | ||
+ | | | ||
+ | |align="center"|[[Minor|<span style="color:#000000">minor_shipyard_ii.png</span>]] | ||
+ | | | ||
+ | |align="center"|[[Minor|<span style="color:#000000">minor_shipyard_iii.png</span>]] | ||
+ | |||
+ | |} | ||
+ | |||
{| align="left"| | {| align="left"| | ||
|align="center"|[[Minor|<span style="color:black">Minor Axanar</span>]] | |align="center"|[[Minor|<span style="color:black">Minor Axanar</span>]] | ||
+ | | | ||
+ | |align="center"|[[Minor|<span style="color:black">Minor Tellarite</span>]] | ||
| | | | ||
|align="center"|[[Minor|<span style="color:black">Minor Coridan</span>]] | |align="center"|[[Minor|<span style="color:black">Minor Coridan</span>]] | ||
| | | | ||
|align="center"|[[Minor|<span style="color:black">Minor Kazon</span>]] | |align="center"|[[Minor|<span style="color:black">Minor Kazon</span>]] | ||
− | |||
− | |||
|- | |- | ||
|style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/axanar_shipyard.png</img> | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/axanar_shipyard.png</img> | ||
+ | | | ||
+ | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/tellarite_shipyard.png</img> | ||
| | | | ||
|style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/coridan_shipyard.png</img> | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/coridan_shipyard.png</img> | ||
| | | | ||
|style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/kazon_shipyard.png</img> | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/kazon_shipyard.png</img> | ||
+ | |||
+ | |||
+ | |- | ||
+ | |align="center"|[[Minor|<span style="color:#000000">axanar_shipyard.png</span>]] | ||
+ | | | ||
+ | |align="center"|[[Minor|<span style="color:#000000">tellarite_shipyard_i.png</span>]] | ||
+ | | | ||
+ | |align="center"|[[Minor|<span style="color:#000000">no shipyard anymore</span>]] | ||
+ | | | ||
+ | |align="center"|[[Minor|<span style="color:#000000">no shipyard anymore</span>]] | ||
+ | |||
+ | |- | ||
+ | |align="left"| | ||
+ | |||
+ | |||
+ | [[Minor|<span style="color:red">old images:</span>]] | ||
+ | |||
+ | |- | ||
+ | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/_old/axanar_shipyard_old.png</img> | ||
+ | | | ||
+ | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/_old/tellarite_shipyard_old.png</img> | ||
+ | | | ||
+ | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/_old/coridan_shipyard_old.png</img> | ||
| | | | ||
− | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/ | + | |style="border:5px solid grey;padding:0.1em;padding-left:0.1em;" bgcolor="#000000"|<img size=200>http://supremacy.square7.ch/wiki-files/images/TechObjects/Shipyards/_old/kazon_shipyard_old.png</img> |
|- | |- | ||
− | |align="center"|[[Minor|<span style="color:#000000"> | + | |align="center"|[[Minor|<span style="color:#000000">axanar_shipyard_old.png</span>]] |
| | | | ||
− | |align="center"|[[Minor|<span style="color:#000000"> | + | |align="center"|[[Minor|<span style="color:#000000">tellarite_shipyard_i_old.png</span>]] |
| | | | ||
− | |align="center"|[[Minor|<span style="color:#000000"> | + | |align="center"|[[Minor|<span style="color:#000000">coridan_shipyard_old.png</span>]] |
| | | | ||
− | |align="center"|[[Minor|<span style="color:#000000"> | + | |align="center"|[[Minor|<span style="color:#000000">kazon_shipyard_old.png</span>]] |
|} | |} | ||
[[Category:Ships]] [[Category:Images]] | [[Category:Ships]] [[Category:Images]] |
Latest revision as of 10:35, 26 January 2014
Contents
Intro
Shipyards are for ...
ship building queue
Q: There is no ship building queue, which increases micromanagement.
A: There will be a shipbuilding queue at some point, we need to figure out how to implement it. Since there will be multiple docks in shipyards, we need to come up with a way to take that into consideration. Most likely we'll have a single queue, and each dock will "drink" from it whenever it becomes idle.
Values
see also: Shipyards.xlsx. But newest development (Jan 2014) is BuildSlotOutputType (see here).
Race | Techs | Costs | Energy | BuildSlots | BuildSlotsEnergy | Output |
|
---|---|---|---|---|---|---|---|
Majors+Minors - SHIPYARD_I | 1 | 500 | 25 | 1 | 25 (DOM: 35) | 400 (DOM: 500) | |
Majors+Minors - SHIPYARD_II | 4 | 2000 | 50 | 2 | 35 (DOM: 45) | 800 (DOM: 1000) | |
Majors+Minors - SHIPYARD_III | 7 | 5000 | 75 | 3 | 50 (DOM: 70) | 1500 (DOM: 2000) | |
Majors+AXANAR,CORIDAN,TELLARITE - FLEETYARDS | 10 | 8000 | 100 | 4 | 75 (DOM+Tell: 100) | 2000 (DOM+Tell: 2500) |
BuildSlotOutputType
newest development (Jan 2014) is BuildSlotOutputType. Thereby it's possible to use
- PopulationRatio or
- IndustryRatio or
- Standard
Usage: <BuildSlotOutputType>PopulationRatio</BuildSlotOutputType>
<BuildSlotOutput>25</BuildSlotOutput>
So we reuse the BuildSlotOutput tag but the value specified should be considered as being between 0 and 100 (it's a ratio, thus 25 would mean 25% of pop).
Major Shipyards
Major Fleetyards
Federation | Romulans | Klingons | Cardassians | Dominion | ||||
fed_fleetyard.png | rom_fleetyard.png | kling_fleetyard.png | card_fleetyard.png | dom_fleetyard.png |
old images
Federation | Romulans | Klingons | Cardassians | Dominion |
Minor Shipyards
minor_shipyard_i.png | minor_shipyard_ii.png | minor_shipyard_iii.png |